AI Insights · Timothy · July 2021
Top 5 Tycoon Games in Spain, Q2 2021: Performance Overview
In Q2 2021, top tycoon games in Spain showed varied performance. Family Island led in weekly revenue growth, while Dragonscapes Adventure saw fluctuating trends in downloads and active users.
In the second quarter of 2021, the top tycoon games on a unified platform in Spain displayed diverse performance trends, according to Sensor Tower data. The analysis covers weekly revenue, downloads, and active user metrics, offering a snapshot of the market dynamics for these popular games.
Family Island — Farming game from Melsoft experienced a notable increase in weekly revenue, peaking at approximately $26.3K in the final week of June. However, weekly downloads showed a downward trend, starting at 16.7K in late March and declining to 7.3K by the end of June. The game maintained a steady number of weekly active users, albeit with a slight decrease from 47.3K to 36.9K over the quarter.
Hay Day by Supercell saw fluctuations in weekly revenue, reaching a high of $25.5K in the last week of June. Weekly downloads showed a similar pattern, closing the quarter at 11K, up from 8.8K in late March. The game sustained a strong base of weekly active users, ending the quarter with 389K, after peaking at 426.9K in late April.
Klondike Adventures: Farm Game by VIZOR APPS LTD demonstrated a varied revenue pattern, finishing with $27.4K in the last week of June. Weekly downloads decreased significantly from 8.9K to 3.2K throughout the quarter. Active users also showed a decline from 65K to 60.9K, reflecting a challenging period for the game.
Township by Playrix recorded a peak weekly revenue of $41.5K in early May, before settling at $23.8K by the end of June. The game saw a consistent download rate, closing the quarter at 10.1K. Weekly active users remained stable, maintaining around 224K by the end of June.
Dragonscapes Adventure by DianDian Interactive Holding had a fluctuating revenue trend, with figures starting at $5.3K and ending at $3.7K. Downloads were volatile, beginning at 5.7K and dipping to 4.1K by the end of the quarter. The active user base also saw changes, concluding at 29.1K after peaking at 35.4K in late April.
For more detailed insights and data, visit Sensor Tower.